The lock
Vulcan offers Gauntlets (light), Novice Blade (medium), Rustic Spear (medium, range 9.5), or the Longsword (heavy). You take one. Later weapons have to match that class. A wipe is the documented way to change class.
Light weapons in the stat table run about 0.78 to 0.925 speed with lower damage. Heavy weapons run about 0.5 to 0.625 speed, and Ceremonial Greataxe is the highest raw damage at 23. Medium sits between them and has the most weapons, 22 of 53.
The tier list sorts each class by damage times attack speed. That is a calculator, not a boss-kill ranking. Clover Gauntlets, Balmung, and Mournblade lead their classes on that product. Ceremonial Greataxe's 23 damage at 0.52 speed does not beat Mournblade's 22 at 0.55 on the same product.
Proficiency
- Hit enemies with a weapon of that class until the bar fills.
- At Whispering Hills, talk to the Light, Medium, or Heavy Weapon Enhancer.
- Each rank costs 15 Insight, 2 unspent stat points, and Marks. The Mark amount is not listed.
The normal cap is 3. Percival's Recommendation, from Blade Master Percival at the same dojo, opens ranks past 3, and pushing one class past 3 locks the other two. The maximum rank is 10. Weapons Expert, available at level 8 for 1 point, adds 50% proficiency gain. The Clover family includes +10% proficiency gain.
Enchants and gear
Any weapon can roll an enchant. Enchanted drops show text and a glow in chests. The roll chance is not published.
| Enchant | Documented effect |
|---|---|
| Nova | Every few hits, burns the target. |
| Frostbite | Every few hits, freezes the target. |
| Bloodfiend | Every few hits, steals health. |
| Static Chain | Every few hits, shocks the target. |
| Lurk | Every few hits, teleports you behind the target. |
| Valor | +15% damage while you are above 70% or below 30% health. |
A changelog says some enchants adopt your variant colors, with Azure Flames given as the Flame example. Cosmetic broom flames can match a Flame variant too.
Wearable gear uses eight slots: Clothing, Face, Head, Torso, Miscellaneous, Legs, Back, and Cosmetics. Published counts for the stat slots are Clothing 26, Face 13, Head 12, Torso 19, Miscellaneous 2, Legs 14, and Back 4. Stat pieces go up to 3 stars. Vanity can show one item while another item's stats stay equipped. Per-item armor numbers are not copied here.
Human and Bargain Master each add 15% sell price. Elkstrider and Wanderer's Edge are the highest listed sales at 220.
