What is Sixth Sense?
Sixth Sense is a Agility trait. Out of combat, the first hit is evaded automatically. Cooldown 120 seconds.
Published facts
| Fact | Value |
|---|---|
| Group | Agility |
| Requirements | Agility 50, 13 points |
| Effect | Out of combat, the first hit is evaded automatically. Cooldown 120 seconds. |
How do you get Sixth Sense?
Requirements: Agility 50, 13 points. Learn traits by meditating in the Inner Realm (U, then Inner Realm).
How do you use Sixth Sense?
Buy it only after the stat points and any quest or Mark cost are already satisfied. Points spent here are separate from the six combat stats.
![Sixth Sense in [RELEASE] Clover RPG](/media/optimized/d63f3f4f9f31090c7d51ae8c-500.webp)